Fists

Overview
Gordon Freeman's rock solid Fists are melee weapons exclusive to the player.

Primary attacks consist of fast, moderate damage jabs, whereas secondary attacks consist of slower, high damage hooks.

Acquisition
The Fists are acquired as the player gets their HEV suit. As a result, they are the first weapons the player can obtain.

If they are 'dropped', they cannot be found again unless picked up.

Advantages

 * The fastest melee weapon available when using primary attacks.
 * Damage racks up quickly with the primary attack.
 * It doesn't require ammo.
 * Always available unless dropped.
 * Secondary attacks deal high damage.
 * It has a moderate range for a melee weapon.

Disadvantages

 * It can only be found once.
 * It has no world model; it can make reacquisition difficult if the player drops them.
 * Short range.
 * Secondary attacks are fairly slow and are outright sluggish if they don't hit anything.

Tactics
The Fists attack fast when using primary attacks. If you can spare the time, consider using them against groups of weaker enemies, such as Headcrabs.

Remember that secondary attacks are powerful; they are strong enough to kill Zombies and Soldiers in two hits.

Primary attacks are so fast, they are able to immobilize enemies, Soldiers in particular, which prevents them from moving or attacking.

Try using combo attacks on enemies to knock them out quickly. For example, use two or three primary attacks on an enemy, and then quickly finish them off with a secondary hook. This combo is powerful enough to kill Metrocops and Soldiers instantly with little effort.

Trivia

 * Fists are one of the two weapons without a world model, the other being the Bug Spawner.