Bullet Time

Bullet Time is an integral part of SMOD: Redux. As the name implies, it allows the user to slow down time itself, bringing the speed of bullets and other such things to a crawl.

Overview
Bullet Time slows down the speed of everything in the game, including characters, NPCs, bullets, props, and the player themselves. It allows the player to evade bullets and other projectiles more easily, buys them time to think up a strategy, fight multiple enemies more effectively, aim carefully, and so forth. Careful use of Bullet Time can often end up saving a player's life, but it can also complicate things rather negatively.

Bullet Time will use up the player's suit power, and as such, other power-draining actions, such as sprinting, swimming, and using the flashlight, will lower the amount of Bullet Time that can be used until recharged.

Mechanics
Bullet Time is often very important on higher difficulties, due to the amount of damage that enemies can inflict in short spans of time.

By default, Bullet Time will slow down the following:

-Bullets

-Pulses

-Projectiles

-NPCs

-Props

-The Player

-NPC Voice Lines