PSP

Overview
Gordon Freeman's childhood console, the PSP, was one of his first, and most dangerous, science projects.

While still in his childhood, Gordon learned how to modify and fine-tune his PSP into a custom, rocket launcher-like weapon, and also learned how to create custom, explosive UMD's from pistol bullets. Naturally, the two went hand-in-hand, even if the PSP got blocked up from time to time.

Sadly, Gordon left his beloved PSP in his dormitories, along with his Wand, at the time of the Resonance Cascade. Although, the PSP curiously wasn't damaged or destroyed after the incident.

Primary attacks will launch out explosive UMD's that deal damage depending on the player's current health. The higher, the better. For example, hitting an Ace with a UMD while at 1 HP will inflict a measly 1-5 damage, but if the player fires while at 100 HP, the disc will do a massive 1000-1230 damage. The damage also changes depending on the target. IE, an Antlion would only take around 150 damage if hit by a 100 HP UMD when a Soldier would take over 1000. It also appears that the blast radius is affected by the player's armor rating, but this is still being worked on.

Secondary 'attacks' consist of the player pressing down the square button for a moment. If a UMD got jammed while being ejected, pressing the button will straighten things out.

Acquisition
The PSP can be found in Highway 17, inside a small, white house with a red roof, near a cliff along the seaside. The PSP can be found lying on a table.

If it is missed there, the PSP cannot be found again, or can be given to the player via cheats.

Advantages
-Can inflict massive damage with enough health.

-Uses the common pistol ammo.

Disadvantages
-Very weak if health is too low.

-Can kill the player, along with their allies or any essential NPCs very easily if they aren't cautious around the blast radius.

-Can only be found once without cheating.

-Can't play games.

-Can only hold one UMD at a time.

-Reloads slowly.