Stuff Launcher

Overview
The fittingly named Stuff Launcher is a curious RPG-like weapon of unknown origin. While it looks identical to the default Rocket Launcher, the Stuff Launcher functions very differently.

When first used, primary attacks will quickly launch watermelons, while secondary attacks appear to have no effect. However, upon using the secondary fire on nearly any prop that isn't merged with the world, a beam will suddenly shoot out of the launcher and vaporize the prop. Afterwards, left clicking will now fire whatever prop was vaporized. For example, if the secondary fire is used to vaporize an explosive barrel, the primary fire will now launch explosive barrels instead of melons.

Acquisition
The Stuff Launcher is found in A Red Letter Day, just before the stairwell that leads to the next chapter. Instead of going down the stairs, turn to the right, and run to the fence. The launcher will by lying next to a crate containing a Rollermine.

If it is missed there, it cannot be found again.

Advantages
-Can cause catastrophic amounts of damage and mayhem.

-Infinite ammo.

-Works with almost any prop.

-Can absorb NPCs, killing them instantly.

-Can absorb and create weapons, allowing one to have an essentially infinite supply of ammo for a specific weapon.

-Can absorb and create health kits and armor batteries, as well as health and suit chargers, allowing one to have an essentially infinite supply of health or armor.

Disadvantages
-Can only be found once.

-Some props are able to damage the player and allies just as easily as enemies.

-Spawning too many props may crash the game.

-Not every prop can be used.

-Some props act strangely if launched.