Bug Spawner

Overview
The Bug Spawner is a 'weapon' of unknown origin, capable of teleporting in Antlions and Guards instantly. It appears to be a little Antlion held in Gordon's hand.

When primary attacks are used, the Spawner is thrown, abruptly exploding once it hits something, causing a friendly Antlion to appear. Secondary attacks will do the same, except spawning a friendly Antlion Guard instead. These Antlions will never despawn overtime, and only stop once they die. There is no limit to the amount of Antlions or Guards that can be spawned, nor is there a limit to how many times the Spawner can be used.

Acquisition
The Bug Spawner is found in Water Hazard, in a crate nearby several Metrocops on wooden planks. To get the crate down, the player must destroy the planks by ramming their airboat into the supports, causing them to crumble, killing the Metrocops instantly. The crate can then be destroyed, and the Spawner can be collected from it.

If it is missed there, it cannot be found again.

Advantages
-Infinite.

-Can cause heavy amounts of mayhem by spawning enough Antlions and Guards in specific places.

-Spawned units will never attack the player intentionally.

-Spawning Guards can allow the player to clear out entire rooms easily without taking a single point of damage.

Disadvantages
-Spawned Antlions can clutter up pathways, blocking the player and forcing them to kill their spawned units.

-Spawning too many units may crash the game.

-Can only be found once.

-Spawned units can still hurt the player if they get in the way of their attacks.

-Has no world model; can make recollecting it difficult if it is dropped.

Trivia
The Bug Spawner is one of the two weapons without a world model, the other being the Fists.