Karabiner 98

Description
The Karabiner 98 is an old-timey, bolt-action rifle, refurbished and tuned by the Combine and Resistance. The Karabiner is well known for having near-perfect accuracy and very heavy damage, being able to kill even Aces in single hits. It comes with an attached bayonet, giving it the ability to inflict high damage stabs on anyone who gets too close. However, it's power comes at a cost of speed and capacity, having only 5 rounds per magazine, and having a rather slow reload and firing speed, at 4 seconds and approximately 20 RPM, respectively.

Acquisition
The Karabiner can first be acquired by various several Overwatch soldiers in the Canals, first appearing specifically at map d1_canals_08. If not picked up from them, it can be found lying on a table at map d1_canals_10 inside of a warehouse. It rarely appears in the hands of various allies and enemies afterwards.

It Can also be found in a second dumpster,the same outpost you can acquire the Desert Eagle in

Advantages
-Very high damage.

-Pinpoint accuracy.

-Clear ironsights.

-Innate high damage melee attack.

-Negligible recoil (bolt-action makes the recoil irrelevant).

-Very ammo efficient.

-Allies can spawn with it.

Neutral
-Higher ironsight zoom, which is helpful for long and midrange targeting, but can be disorienting at closer ranges,

Disadvantages
-Slow reload speed.

-Sluggish fire rate.

-Ammo is somewhat scarce.

-Enemies can spawn with it, which can be a serious problem for the unprepared.

-Rarely appears.

-Melee attacks are slow.

Tactics
-Due to the weapon's very slow fire rate and very high damage, this weapon is best used against slower, more powerful targets.

-Consider using this weapon as a sniper rifle. Although it lacks a scope, it does have a higher-than-average ironsight zoom, along with the hefty damage and slow fire rate, making it a perfect sniper weapon until the Dragunov is found.

-If targets happen to get too close and you don't wish to waste any ammo on them, stab them with the bayonet. It's nearly as powerful as a bullet, and saves you the time of having to switch away to a different weapon.

-Headshots with the Karabiner are almost always fatal to any target. If you are able to, try going for a headshot if you're convinced they're able to survive a bodyshot.

-Be very careful when fighting enemies equipped with the Karabiner. Enemies equipped with this weapon are capable of dealing heavy damage to the player regardless of where they are hit, and are almost always going to kill the player instantly if they happen to land a headshot with it. If the player can't pick off a Karabiner-wielding foe, it's usually better to run.

Gallery
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