Pulse Machine Gun

Overview
The Pulse Machine Gun, or PMG, is a modified, heavier-class version of the basic AR2 Pulse Rifle. Generally, this weapon is much less common compared to other rifles, but is high damage, and has a remarkable fire rate and very large ammo capacity.

When compared to the basic AR2, it inflicts higher damage, has a larger capacity, a slower reload, even worse recoil, worse accuracy, fires faster, and lacks an Energy Ball launcher.

Acquisition
The PMG first appears in Nova Prospekt, in the hands of a Combine Ace in block C1. Killing the Ace will cause them to drop it for you. After that, the PMG appears uncommonly in the hands of heavier Combine units.

Advantages
-High damage for an assault rifle.

-Very large capacity of 90 rounds.

-Sports a remarkable fire rate.

-Uses the somewhat common pulse ammo.

-Moving will not change the weapon's accuracy.

Disadvantages
-Somewhat obstructive iron sights.

-Recoil becomes uncontrollable if fired for too long.

-Mediocre accuracy for a rifle.

-Slow reload of approximately 5 seconds.

-Doesn't have the Energy Ball launcher that the AR2 has.

Tactics
-The PMG has a quick fire rate and a high capacity, making it a capable weapon for painting a room with pulses.

-Be sure to burst or tap-fire in order to retain accuracy at a distance.

-Be very careful when spraying with the PMG, as it's recoil and accuracy falter considerably if fired for too long.

-Though the PMG has a high capacity, try not to get carried away while firing, or all 90 rounds are going to burn out rather quickly.

-Reload frequently. This weapon fires fast, but reloads slow.